
The rooms, 5 cases open tonight
Choose
your case.
Five rooms, built by hand in our workshop on 4th Street. Pick by story, by difficulty or by the size of your group. Every booking gets the room to itself.
Easiest: Tiny Detectives, 72% escape
Hardest: Signal Lost, 17% escape
$32 per player, $36 Fri & Sat evenings

LW-001
Art-theft mystery
Open the file
A priceless painting vanished during the museum gala. The curator’s private study holds the only trail to where it went, and who took it.
4
/5 difficulty
60
minutes on the clock
2-6 players
28
% of groups escape

LW-002
Train heist
Open the file
The overnight train leaves at midnight with a vault car nobody is supposed to open. You have one hour between stations to crack it and walk away clean.
3
/5 difficulty
60
minutes on the clock
3-8 players
41
% of groups escape

LW-003
1970s sci-fi radio station
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October 1977. A small-town radio station picks up a signal from nowhere, then goes silent mid-broadcast. Get the station back on air before morning.
5
/5 difficulty
75
minutes on the clock
4-8 players
17
% of groups escape

LW-004
Spooky Victorian mystery
Open the file
The medium never finished her final seance. Light the candles, follow the knocks and help the old house finally rest. Eerie, never gory.
4
/5 difficulty
60
minutes on the clock
2-6 players
24
% of groups escape

LW-005
Family mystery
Open the file
Someone swapped the town fair’s prize-winning pie for a clever fake. Junior detectives, grab your magnifying glasses, the judges arrive in 45 minutes.
2
/5 difficulty
45
minutes on the clock
2-6 players
72
% of groups escape
Compare all five.
Not sure where to start? First-timers usually love Midnight Express. Experienced teams go straight for Signal Lost.
A real person answers during opening hours, usually the game master on shift. Tell us your group and we will pick the room with you.